Organizational patterns of agile software development James O. Coplien, Neil B. Harrison
Publisher: Prentice Hall
Integrating Usability Testing into Agile Software Development. I've got lots if ideas on what I think best user experience practice should be like in agile development, and I'm not too shy about sharing them. A good book to read was Organizational Patterns of Agile Software Development by James O. Most of these patterns are related to avoiding . If you tell someone a great idea, and they say "Yes, we do something like that too!", that's a pattern. (3) The Governance Process Breaks Our waterfall projects are providing status reports based on task completion, spend and utilisation; our agile projects are providing data based on working software, risk and value realisation. Found in their study of one organization's “agility” was a large degree of collective mindlessness. And of course the information from the agile team is much more volatile. So we need some Design Up Front, but this must Answer: To reduce coupling, one should look for appropriate Design Patterns. The Agile approach is that software must be developed iteratively since the requirements will change and the system will evolve. I explained that this is where it's not a pattern. Tests can either use live I'm also interested to see how others are approaching this in their own organizations. The best way to validate design and requirement decisions with your users is via usability testing. Tool support can become a huge constraint. You' ll be able to quickly spot trends and patterns in usage, which will allow you to iterate on your design during the sprint, if needed. It's important to develop plans to deal with these issues as soon as possible as they quickly become barriers to throughput. In the lower left of my simple 4 quadrant model I place software built internally for use by an organization where usage is mandatory for its target users.